Have Codex build a drop-in renderer to fix perf
A Three.js family Halloween project had load and frame-spike issues; Codex built a new renderer as a drop-in.
What it does: A Three.js family Halloween project had load and frame-spike issues; Codex built a new renderer as a drop-in.
Agent: Codex · Category: Coding
Steps in brief:
- Design the new renderer yourself.
- Ask Codex to build it as a drop-in replacement for the existing one.
- Let it work while you do something else.
Who made it: Simon (X post, 23 Sep 2026) · source
Last updated · based on 336 use cases on agentsetups, each credited to its author.
Prompt for your agent
Goal: Fix load times and frame spikes in a three.js project by replacing the renderer. Setup: agents used in source: Codex; tools/MCPs stated: three.js. Steps: 1. Design the new renderer yourself. 2. Ask Codex to build it as a drop-in replacement for the existing one. 3. Let it work while you do something else. Rules: ask me before anything irreversible (sending, posting, paying, deleting); don’t invent data, results or tools I haven’t given you; tell me what you couldn’t verify. Based on: Simon — https://x.com/iced_coffee_dev/status/2102880675645071652
Steps are from the source. Includes a “Based on” credit line.
I tried this
Tell the next builder. One anonymous answer each; click again to undo.
Agents, models and tools only what the source states
- Agents
- Codex
- Tools
- three.js
Sources & credit
- Simon @iced_coffee_dev primaryX post · 23 Sep 2026https://x.com/iced_coffee_dev/status/2102880675645071652